Wednesday, June 30, 2010

Worldwide Social Media Day

Today is the "Worldwide Social Media Day". Portugal is one of the countries that join this initiative.

The aim is to have a global comprehensive conclusion of the revolution that has transformed the Media into a social environment.

The initiative joins the super social media blog MashableMore than 340 meetups in the world in about 90 countries will take place.

You can keep up with the celebration on Twitter by tracking by following @mashSMday or #smday

In Porto (Portugal) the meeting will take place today at UPTEC. The Portuguese event will be cover in real-time  via Internet from 6:30PM (Portuguese time) on this website 
You can also keep up with the Porto's meetup on Twitter by following @Web_Mkt_Tuga
There will be some interesting speakers that will discuss the phenomenon of social networks in Portugal.

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Friday, June 25, 2010

Michael Jackson: a videogame to dance in school ?

Electronic Entertainment Expo
Photo: Mario Anzuoni 

With the first anniversary of the dead of Michael Jackson gamers amd fans will have a new opportunity to moonwalk, dance and sing along with The King of Pop.

Ubisoft® announced June 14, 2010, at the E3 Expo 2010, in Los Angeles, the development of an interactive performance-based video game, inspired by the legendary King of Pop, Michael Jackson.  The game is family entertainment at its best and will provide an interactive experience that enables players to step into the shoes of Michael Jackson himself and re-live his most iconic performances through their own singing and dancing.  

Michael Jackson, the game

The upcoming game will include the most famous tracks from Michael Jackson's extensive catalogue such as Beat It and Billie Jean, as well as an array of his awe-inspiring dance moves for players to learn and emulate within the game. 

Additionally, fans will be able to sing along and test their vocal skills while immersed in the performance.


"We're delighted to have the opportunity to develop a game based on the songs and moves of one of the world's most incredible performers of all time," said Yves Guillemot, chief executive officer at Ubisoft. "We expect the game to bring Michael Jackson fans, families and friends together with the energetic song and dance of The King of Pop." Read more ...

The game will be available for "Project Natal" for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 system with PlayStation®Move support, PSP® (PlayStation®Portable) system, Nintendo's Wii&tm; system and Nintendo DS&tm; handheld system, for holiday 2010.


Wonderful resource to introduce in Music curriculum and fight at the same time chidren's obesity.

Children and young people can become obese if they regularly don't practice some exercise. And dance is a good exercise, even in school.

I write often about the benefits of dancing in school. Physically and emotionally, dance is a good therapy for young people in the school. 

A good and enjoyable therapy!


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Michael Jackson at Ubisoft by G-Souto is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.


Sunday, June 20, 2010

Education : José Saramago, the Portuguese Nobel in Literature

José Saramago Nobel Prize in Literature 1998

José Saramago, the Portuguese writer who won the Nobel Prize in Literature in 1998 died, June 18, 2010, at the age of 87. His ashes remaine in Lisbon.

The Nobel Prize in Literature 1998 was awarded to José Saramago "who with parables sustained by imagination, compassion and irony continually enables us once again to apprehend an elusory reality"

Nobel Prize

He lived in Spain and Portugal, his wife is spanish. After Saramago death,  Pilar del Río, will come to Portugal as the new director of Fundação José Saramago. The fondation will continue to promote and preserve the study of the incredible literary work, correspondence and other works of the Portuguese Nobel Prize in Literature.

"Promover o estudo da obra literária do seu Instituidor bem como da sua correspondência e espólio e respectiva preservação".

Born to hard-scrabble origins, Saramago dropped out of school at 12 to train as a car mechanic. After different jobs, he began a self-taught  full-time writer in his late 50s.

José Saramago/ AFP
Nobel Prize in Literature 1998

Aged 87, Saramago was writing a blog Outros Cadernos de Saramago. He has a million followers on Facebook.

He said November, 29, 1998:

"Começar a ler foi para mim como entrar num bosque pela primeira vez e encontrar-me, de repente, com todas as árvores, todas as flores, todos os pássaros. Quando fazes isso, o que te deslumbra é o conjunto. Não dizes: gosto desta árvore mais que das outras. Não, cada livro em que entrava, tomava-o como algo único."1)

José Saramago, Outros cadernos de Saramago

His message in this document is about the power of literacy!

Among his enormous work, Jose Saramago, the Portuguese Nobel Prize in Literature, wrote a children's book "A Maior Flor do Mundo" (2002)

The video is an animated version (2007) of his children's book. It's narrated and featured by José Saramago himself. There is a Spanish version too. The book can be find here (different editions).

The animated movie won the best prize at "Animation at Anchorage Internacional Film Festival. He also has been nominated for the Goya 2008 as short film.

His novel Ensaio sobre a CegueiraBlindness was adapted to cinema by Brazilian director Fernando Meirelles (2008). The film Blindness has been in competition at the Festival de Cannes 2008.


Two good suggestions to include José Saramago, Nobel Prizein Literature, into school curriculum, different levels, of course.

  • Levels: A Maior Flor do Mundo: Primary & Elementary schools; Ensaio sobre a Cegueira/ Blindnesse: Secondary schools (high junior schools; vocational schools)
  • Curricula: Literature and Languages, Arts, Media.

Blindness, 2008

Secondary/Vocational education: 

Teachers can propose Saramago novels in Secondary education. There so many interesting novels you can read with your students. Make a choice by inviting your students.

As a motivation, you can display the video of the film Blindness based on Saramago's novel Ensaio sobre a Cegueira/ Blindness in Literature lessons.

A Maior Flor do Mundo, José Saramago

Primary & Elementary education:

The animated video (Portuguese or Spanish languages) A Maior Flor do Mundo could be a beautiful motivation to read the book in your Languages lessons ( Portuguese or Spanish as Foreign Languages).


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Jose Saramago, the Portuguese Nobel Prize in Literature by G-Souto is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Wednesday, June 16, 2010

Education : Prince of Persia: Games in School

Prince of Persia: Sands of Time

Once again, let's talk about movies and games at the classroom, this time to   teach the "Narrative text".

narrative is a story that is created in a constructive format (as a work of writing, speech, poetry, prose, pictures, song, motion picturesvideo gamestheatre or dance) that describes a sequence of fictional or non-fictional events.

Efquel Innovation Forum Lisboa 2010
Engage workshop 

Prince of Persia: Games at School included into the curriculum, was part of my presentation at the Workshop for teachers EFQUEL Innovation Forum Lisboa 2010. 

My presentation Creative learning in the digital age (OER, GBL, Mobile Learning in Secondary Education).

It was the first educational adaptation from the video game and the film Price of Persia

A huge success among teachers who participated on the workshop. 

The game & the film:

We all know the game Prince of Persia: Sands of Time! Of course!  But a live-action adaptation of a video game series to a movie, sometimes, it's not a good idea! This is not the case of Prince of Persia.

Prince of Persia (PC)

Prince of Persia Sands of Time, developed at Ubisoft Montreal, successfully captures the mechanics of the original platformer and extends it to the 3D generation.

The Sands of Time was praised for its visual design, finely tuned game mechanics, and intriguing storyline, winning the game several awards.2)

The game has been developped between playstation and PC and now mobile phones.

Prince of Persia (PC)

It's fairly short, and it's missing the console versions' bonus features, but Prince of Persia is a truly excellent action adventure game for as long as it lasts.

    Prince of Persia

    Prince of Persia: The Sands of Time is a 2010 epic action-adventure film written by Jordan Mechner, directed by Mike Newell (Harry Potter and the Goblet of Fireand produced by Jerry Bruckheimer and Walt Disney Pictures

    The film is based on a mix of  2003 video game of the same name, developed and released by Ubisoft Montreal.

    Prince of Persia (film)

    Despite the film having the same title as and being primarily based on the video game "Prince of Persia: The Sands of Time", elements from "Prince of Persia: Warrior Within and Prince of Persia: The Two Thrones, two other titles from the Prince of Persia video game franchise, are also incorporated.3)

    Dastan a rogue prince (Jake Gyllenhaal) reluctantly joins forces with Tamina a mysterious princess (Gemma Arterton) and together, they race against dark forces to safeguard an ancient dagger capable of releasing the Sands of Time - a gift from the gods that can reverse time and allow its possessor to rule the world. 


    Prince of Persia (video game)

    Young people love this kind of stories, right? A young warrior-prince and a fetching damsel scamper across the desert sands to keep a magical dagger out of the hands of villains who would control time.

    A wonderful narrative, with a bit of magic and a lots of adventure and special effects. I just loved it! And my students too.

    Prince of Persia, the film and the game have all the elements to motivate young students to  learn the Narrative text in Literature curriculum.

    • Narrative is central to children’s and young students learning. They use it as a tool to help them organise their ideas and to explore new ideas and experiences.
    • Composing stories, whether told or written, involves a set of skills and authorial knowledge but is also an essential means for children to express themselves creatively and imaginatively.

    It's a fun action-adventure movie. The camera exquisitely follows the video game’s style. That gives the real enjoy of the game, the interaction between the characters and the story are really attractive and not bored till the film's end. 

    Students can easily follow the narrative, generic structure, characters, action, grammar, vocabulary.

    Some thoughts:

    As teachers we need activities wich can help the students to develop their vocabulary and to stimulate a desire of communication. We need an activity in wich students will not feel bored.

    Games and films are not only motivating and fun but can also provide excellent practice for students to improve pronunciation, vocabulary, grammar, and the four languages skills.

    Immerse yourself and your students in the captivating Prince of Persia universe with an original and independent story that closely coincides with the action of the console & PC editions of the game, and teach your students the "Narrative text" in a different but consistent learning. 

    Don't miss two important interactive digital resources (a game and a film)! So funny to teach and learn in a different way!

    "The using of games provides a unique opportunity for students sel-assess their progress in learning professional vocabulary and for a teacher to assess students' progress informally wihout causing stress and anxiety."

    Kavaliauskiene, 2000

    *Note: Prince of Persia, a game in school 
    to include into the school curriculum, was part of my presentation at the Workshop for teachers EFQUEL Innovation Forum Lisboa 2010. It was the first educational adaptation from de video game and the film Price of PersiaA huge success among teachers who participated at the workshop. 

    Copyright © 2010G-Souto'sBlog,®

    Licença Creative Commons
    Education : Prince of Persia: Games in School by G-Souto is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.